Time and Space in Video Games is popular PDF and ePub book, written by Federico Alvarez Igarzábal in 2019-09-30, it is a fantastic choice for those who relish reading online the Social Science genre. Let's immerse ourselves in this engaging Social Science book by exploring the summary and details provided below. Remember, Time and Space in Video Games can be Read Online from any device for your convenience.
Time and Space in Video Games Book PDF Summary
Video games are temporal artifacts: They change with time as players interact with them in accordance with rules. In this study, Federico Alvarez Igarzábal investigates the formal aspects of video games that determine how these changes are produced and sequenced. Theories of time perception drawn from the cognitive sciences lay the groundwork for an in-depth analysis of these features, making for a comprehensive account of time in this novel medium. This book-length study dedicated to time perception and video games is an indispensable resource for game scholars and game developers alike. Its reader-friendly style makes it readily accessible to the interested layperson.
Detail Book of Time and Space in Video Games PDF
- Author : Federico Alvarez Igarzábal
- Release : 30 September 2019
- Publisher : transcript Verlag
- ISBN : 9783839447130
- Genre : Social Science
- Total Page : 233 pages
- Language : English
- PDF File Size : 14,5 Mb
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