Object Oriented Graphics Programming in C is popular PDF and ePub book, written by Roger T. Stevens in 2014-05-10, it is a fantastic choice for those who relish reading online the Computers genre. Let's immerse ourselves in this engaging Computers book by exploring the summary and details provided below. Remember, Object Oriented Graphics Programming in C can be Read Online from any device for your convenience.
Object Oriented Graphics Programming in C Book PDF Summary
Object-Oriented Graphics Programming in C++ provides programmers with the information needed to produce realistic pictures on a PC monitor screen. The book is comprised of 20 chapters that discuss the aspects of graphics programming in C++. The book starts with a short introduction discussing the purpose of the book. It also includes the basic concepts of programming in C++ and the basic hardware requirement. Subsequent chapters cover related topics in C++ programming such as the various display modes; displaying TGA files, and the vector class. The text also tackles subjects on the processing of objects; how the ray tracing process works; how to put the program together and compile and run it; and animation. Computer programmers will find the book very useful.
Detail Book of Object Oriented Graphics Programming in C PDF
- Author : Roger T. Stevens
- Release : 10 May 2014
- Publisher : Academic Press
- ISBN : 9781483268439
- Genre : Computers
- Total Page : 519 pages
- Language : English
- PDF File Size : 8,7 Mb
If you're still pondering over how to secure a PDF or EPUB version of the book Object Oriented Graphics Programming in C by Roger T. Stevens, don't worry! All you have to do is click the 'Get Book' buttons below to kick off your Download or Read Online journey. Just a friendly reminder: we don't upload or host the files ourselves.