Introductory Tiling Theory for Computer Graphics is popular PDF and ePub book, written by Craig S. Kaplan in 2009, it is a fantastic choice for those who relish reading online the Computers genre. Let's immerse ourselves in this engaging Computers book by exploring the summary and details provided below. Remember, Introductory Tiling Theory for Computer Graphics can be Read Online from any device for your convenience.

Introductory Tiling Theory for Computer Graphics Book PDF Summary

Tiling theory is an elegant branch of mathematics that has applications in several areas of computer science. The most immediate application area is graphics, where tiling theory has been used in the contexts of texture generation, sampling theory, remeshing, and of course the generation of decorative patterns. The combination of a solid theoretical base (complete with tantalizing open problems), practical algorithmic techniques, and exciting applications make tiling theory a worthwhile area of study for practitioners and students in computer science. This synthesis lecture introduces the mathematical and algorithmic foundations of tiling theory to a computer graphics audience. The goal is primarily to introduce concepts and terminology, clear up common misconceptions, and state and apply important results. The book also describes some of the algorithms and data structures that allow several aspects of tiling theory to be used in practice. Table of Contents: Introduction / Tiling Basics / Symmetry / Tilings by Polygons / Isohedral Tilings / Nonperiodic and Aperiodic Tilings / Survey

Detail Book of Introductory Tiling Theory for Computer Graphics PDF

Introductory Tiling Theory for Computer Graphics
  • Author : Craig S. Kaplan
  • Release : 20 September 2024
  • Publisher : Morgan & Claypool Publishers
  • ISBN : 9781608450176
  • Genre : Computers
  • Total Page : 103 pages
  • Language : English
  • PDF File Size : 7,5 Mb

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