Gazing at Games is popular PDF and ePub book, written by Veronica Sundstedt in 2022-05-31, it is a fantastic choice for those who relish reading online the Mathematics genre. Let's immerse ourselves in this engaging Mathematics book by exploring the summary and details provided below. Remember, Gazing at Games can be Read Online from any device for your convenience.

Gazing at Games Book PDF Summary

Eye tracking is a process that identifies a specific point in both space and time that is being looked at by the observer. This information can also be used in real-time to control applications using the eyes. Recent innovations in the video game industry include alternative input modalities to provide an enhanced, more immersive user experience. In particular, eye gaze control has recently been explored as an input modality in video games. This book is an introduction for those interested in using eye tracking to control or analyze video games and virtual environments. Key concepts are illustrated through three case studies in which gaze control and voice recognition have been used in combination to control virtual characters and applications. The lessons learned in the case studies are presented and issues relating to incorporating eye tracking in interactive applications are discussed. The reader will be given an introduction to human visual attention, eye movements and eye tracking technologies. Previous work in the field of studying fixation behavior in games and using eye tracking for video game interaction will also be presented. The final chapter discusses ideas for how this field can be developed further to create richer interaction for characters and crowds in virtual environments. Alternative means of interaction in video games are especially important for disabled users for whom traditional techniques, such as mouse and keyboard, may be far from ideal. This book is also relevant for those wishing to use gaze control in applications other than games. Table of Contents: Introduction / The Human Visual System / Eye Tracking / Eye Tracking in Video Games / Gaze and Voice Controlled Video Games: Case Study I and II / Gaze and Voice Controlled Drawing: Case Study III / Conclusion

Detail Book of Gazing at Games PDF

Gazing at Games
  • Author : Veronica Sundstedt
  • Release : 31 May 2022
  • Publisher : Springer Nature
  • ISBN : 9783031795527
  • Genre : Mathematics
  • Total Page : 95 pages
  • Language : English
  • PDF File Size : 14,8 Mb

If you're still pondering over how to secure a PDF or EPUB version of the book Gazing at Games by Veronica Sundstedt, don't worry! All you have to do is click the 'Get Book' buttons below to kick off your Download or Read Online journey. Just a friendly reminder: we don't upload or host the files ourselves.

Get Book

Gazing at Games

Gazing at Games Author : Veronica Sundstedt
Publisher : Springer Nature
File Size : 8,8 Mb
Get Book
Eye tracking is a process that identifies a specific point in both space and time that is being look...

Game Analytics

Game Analytics Author : Magy Seif El-Nasr,Anders Drachen,Alessandro Canossa
Publisher : Springer Science & Business Media
File Size : 34,8 Mb
Get Book
Developing a successful game in today’s market is a challenging endeavor. Thousands of titles are ...

Traveling through Video Games

Traveling through Video Games Author : Tom van Nuenen
Publisher : Taylor & Francis
File Size : 11,8 Mb
Get Book
This book unlocks an understanding of video games as virtual travel. It explains how video game desi...

Computer Games

Computer Games Author : Diane Carr,David Buckingham,Andrew Burn,Gareth Schott
Publisher : John Wiley & Sons
File Size : 9,9 Mb
Get Book
Computer games are one of the most exciting and rapidly evolving media of our time. Revenues from co...

Video Games and American Culture

Video Games and American Culture Author : Aaron A. Toscano
Publisher : Rowman & Littlefield
File Size : 31,6 Mb
Get Book
Digital media are immersive technologies reflecting behaviors, attitudes, and values. The engrossing...

Digital Virtual Consumption

Digital Virtual Consumption Author : Mike Molesworth,Janice Denegri Knott
Publisher : Routledge
File Size : 53,5 Mb
Get Book
Digital media present opportunities for new types of consumption including desiring, buying, collect...

Treasuring the Gaze

Treasuring the Gaze Author : Hanneke Grootenboer
Publisher : University of Chicago Press
File Size : 13,7 Mb
Get Book
The end of the eighteenth century saw the start of a new craze in Europe: tiny portraits of single e...

Dual Wield

Dual Wield Author : Jon Stone
Publisher : Walter de Gruyter GmbH & Co KG
File Size : 47,6 Mb
Get Book
In recent years, poetry and video games have begun talking to – and taking from – one another in...

Smart Multimedia

Smart Multimedia Author : Troy McDaniel,Stefano Berretti,Igor D. D. Curcio,Anup Basu
Publisher : Springer Nature
File Size : 36,5 Mb
Get Book
This book constitutes the proceedings of the Second International Conference on Smart Multimedia, IC...