Interactive Storytelling for Video Games is popular PDF and ePub book, written by Josiah Lebowitz in 2012-09-10, it is a fantastic choice for those who relish reading online the Computers genre. Let's immerse ourselves in this engaging Computers book by exploring the summary and details provided below. Remember, Interactive Storytelling for Video Games can be Read Online from any device for your convenience.
Interactive Storytelling for Video Games Book PDF Summary
What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:
Detail Book of Interactive Storytelling for Video Games PDF
- Author : Josiah Lebowitz
- Release : 10 September 2012
- Publisher : Taylor & Francis
- ISBN : 9781136127335
- Genre : Computers
- Total Page : 333 pages
- Language : English
- PDF File Size : 14,8 Mb
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