Developing Graphics Frameworks with Python and OpenGL is popular PDF and ePub book, written by Lee Stemkoski in 2021-07-06, it is a fantastic choice for those who relish reading online the Computers genre. Let's immerse ourselves in this engaging Computers book by exploring the summary and details provided below. Remember, Developing Graphics Frameworks with Python and OpenGL can be Read Online from any device for your convenience.

Developing Graphics Frameworks with Python and OpenGL Book PDF Summary

Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds. You will learn how to combine the power of OpenGL, the most widely adopted cross-platform API for GPU programming, with the accessibility and versatility of the Python programming language. Topics you will explore include generating geometric shapes, transforming objects with matrices, applying image-based textures to surfaces, and lighting your scene. Advanced sections explain how to implement procedurally generated textures, postprocessing effects, and shadow mapping. In addition to the sophisticated graphics framework you will develop throughout this book, with the foundational knowledge you will gain, you will be able to adapt and extend the framework to achieve even more spectacular graphical results.

Detail Book of Developing Graphics Frameworks with Python and OpenGL PDF

Developing Graphics Frameworks with Python and OpenGL
  • Author : Lee Stemkoski
  • Release : 06 July 2021
  • Publisher : CRC Press
  • ISBN : 9781000407952
  • Genre : Computers
  • Total Page : 345 pages
  • Language : English
  • PDF File Size : 21,5 Mb

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