Developing Graphics Frameworks with Java and OpenGL is popular PDF and ePub book, written by Lee Stemkoski in 2022-06-22, it is a fantastic choice for those who relish reading online the Computers genre. Let's immerse ourselves in this engaging Computers book by exploring the summary and details provided below. Remember, Developing Graphics Frameworks with Java and OpenGL can be Read Online from any device for your convenience.

Developing Graphics Frameworks with Java and OpenGL Book PDF Summary

Developing Graphics Frameworks with Java and OpenGL shows you how to create software for rendering complete three-dimensional (3D) scenes. The book explains the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds. You will learn how to combine the power of OpenGL, the most widely adopted cross-platform application programming interface (API) for graphics processing unit (GPU) programming, with the accessibility and versatility of the Java programming language. Topics in this book include generating geometric shapes, transforming objects with matrices, applying image-based textures to surfaces, and lighting a scene. Advanced sections explain how to implement procedurally generated textures, postprocessing effects, and shadow mapping. In addition to the sophisticated graphics framework discussed throughout the book, you will gain a foundational knowledge that will allow you to adapt and extend that framework, leading to even more spectacular graphical results. Author bios Lee Stemkoski is a professor of mathematics and computer science. He earned his Ph.D. in mathematics from Dartmouth College in 2006 and has been teaching at the college level since. His specialties are computer graphics, video game development, and virtual and augmented reality programming. James Cona is an up-and-coming software engineer who studied computer science at Adelphi University. Some of his specific interests include music, video game programming, 3D graphics, artificial intelligence, and clear and efficient software development in general.

Detail Book of Developing Graphics Frameworks with Java and OpenGL PDF

Developing Graphics Frameworks with Java and OpenGL
  • Author : Lee Stemkoski
  • Release : 22 June 2022
  • Publisher : CRC Press
  • ISBN : 9781000582079
  • Genre : Computers
  • Total Page : 309 pages
  • Language : English
  • PDF File Size : 14,7 Mb

If you're still pondering over how to secure a PDF or EPUB version of the book Developing Graphics Frameworks with Java and OpenGL by Lee Stemkoski, don't worry! All you have to do is click the 'Get Book' buttons below to kick off your Download or Read Online journey. Just a friendly reminder: we don't upload or host the files ourselves.

Get Book

Cyber Security Intelligence and Analytics

Cyber Security Intelligence and Analytics Author : Zheng Xu,Saed Alrabaee,Octavio Loyola-González,Xiaolu Zhang,Niken Dwi Wahyu Cahyani,Nurul Hidayah Ab Rahman
Publisher : Springer Nature
File Size : 43,6 Mb
Get Book
This book presents the outcomes of the 2022 4th International Conference on Cyber Security Intellige...

Android 9 Development Cookbook

Android 9 Development Cookbook Author : Rick Boyer
Publisher : Packt Publishing Ltd
File Size : 50,5 Mb
Get Book
Build feature-rich, reliable Android Pie apps with the help of more than 100 proven industry standar...

3D Graphics Rendering Cookbook

3D Graphics Rendering Cookbook Author : Sergey Kosarevsky,Viktor Latypov
Publisher : Packt Publishing Ltd
File Size : 52,8 Mb
Get Book
Build a 3D rendering engine from scratch while solving problems in a step-by-step way with the help ...

OpenGL Programming Guide

OpenGL Programming Guide Author : Dave Shreiner,Graham Sellers,John Kessenich,Bill Licea-Kane
Publisher : Addison-Wesley
File Size : 31,8 Mb
Get Book
Includes Complete Coverage of the OpenGL® Shading Language! Today’s OpenGL software interface ena...

Computer Graphics from Scratch

Computer Graphics from Scratch Author : Gabriel Gambetta
Publisher : No Starch Press
File Size : 47,7 Mb
Get Book
Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guide...

Professional WebGL Programming

Professional WebGL Programming Author : Andreas Anyuru
Publisher : John Wiley & Sons
File Size : 53,7 Mb
Get Book
Everything you need to know about developing hardware-accelerated 3D graphics with WebGL! As the new...