Videogames Identity and Digital Subjectivity is popular PDF and ePub book, written by Rob Gallagher in 2017-07-06, it is a fantastic choice for those who relish reading online the Games & Activities genre. Let's immerse ourselves in this engaging Games & Activities book by exploring the summary and details provided below. Remember, Videogames Identity and Digital Subjectivity can be Read Online from any device for your convenience.
Videogames Identity and Digital Subjectivity Book PDF Summary
Cover -- Half Title -- Title Page -- Copyright Page -- Dedication -- Contents -- List of Figures -- Acknowledgements -- 1 Digital Subjects: Videogames, Technology and Identity -- 2 Datafied Subjects: Profiling and Personal Data -- 3 Private Subjects: Secrecy, Scandal and Surveillance -- 4 Beastly Subjects: Bodies and Interfaces -- 5 Synthetic Subjects: Horror and Artificial Intelligence -- 6 Mobile Subjects: Framing Selves and Spaces -- 7 Productive Subjects: Time, Value and Gendered Feelings -- Index
Detail Book of Videogames Identity and Digital Subjectivity PDF
- Author : Rob Gallagher
- Release : 06 July 2017
- Publisher : Taylor & Francis
- ISBN : 9781315390932
- Genre : Games & Activities
- Total Page : 223 pages
- Language : English
- PDF File Size : 9,5 Mb
If you're still pondering over how to secure a PDF or EPUB version of the book Videogames Identity and Digital Subjectivity by Rob Gallagher, don't worry! All you have to do is click the 'Get Book' buttons below to kick off your Download or Read Online journey. Just a friendly reminder: we don't upload or host the files ourselves.