Video Games as Culture is popular PDF and ePub book, written by Daniel Muriel in 2018-03-14, it is a fantastic choice for those who relish reading online the Social Science genre. Let's immerse ourselves in this engaging Social Science book by exploring the summary and details provided below. Remember, Video Games as Culture can be Read Online from any device for your convenience.

Video Games as Culture Book PDF Summary

Video games are becoming culturally dominant. But what does their popularity say about our contemporary society? This book explores video game culture, but in doing so, utilizes video games as a lens through which to understand contemporary social life. Video games are becoming an increasingly central part of our cultural lives, impacting on various aspects of everyday life such as our consumption, communities, and identity formation. Drawing on new and original empirical data – including interviews with gamers, as well as key representatives from the video game industry, media, education, and cultural sector – Video Games as Culture not only considers contemporary video game culture, but also explores how video games provide important insights into the modern nature of digital and participatory culture, patterns of consumption and identity formation, late modernity, and contemporary political rationalities. This book will appeal to undergraduate and postgraduate students, as well as postdoctoral researchers, interested in fields such Video Games, Sociology, and Media and Cultural Studies. It will also be useful for those interested in the wider role of culture, technology, and consumption in the transformation of society, identities, and communities.

Detail Book of Video Games as Culture PDF

Video Games as Culture
  • Author : Daniel Muriel
  • Release : 14 March 2018
  • Publisher : Routledge
  • ISBN : 9781317223924
  • Genre : Social Science
  • Total Page : 194 pages
  • Language : English
  • PDF File Size : 17,7 Mb

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