Vertex Computer Graphics is popular PDF and ePub book, written by Fouad Sabry in 2024-05-04, it is a fantastic choice for those who relish reading online the Computers genre. Let's immerse ourselves in this engaging Computers book by exploring the summary and details provided below. Remember, Vertex Computer Graphics can be Read Online from any device for your convenience.
Vertex Computer Graphics Book PDF Summary
What is Vertex Computer Graphics A vertex in computer graphics is a data structure that describes certain attributes, like the position of a point in 2D or 3D space, or multiple points on a surface. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Vertex (computer graphics) Chapter 2: Gouraud shading Chapter 3: Texture mapping Chapter 4: Phong reflection model Chapter 5: Phong shading Chapter 6: Shading Chapter 7: Normal mapping Chapter 8: Polygon mesh Chapter 9: Shader Chapter 10: Lightmap (II) Answering the public top questions about vertex computer graphics. (III) Real world examples for the usage of vertex computer graphics in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Vertex Computer Graphics.
Detail Book of Vertex Computer Graphics PDF
- Author : Fouad Sabry
- Release : 04 May 2024
- Publisher : One Billion Knowledgeable
- ISBN : PKEY:6610000560066
- Genre : Computers
- Total Page : 92 pages
- Language : English
- PDF File Size : 20,5 Mb
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