Retrogame Archeology is popular PDF and ePub book, written by John Aycock in 2016-05-09, it is a fantastic choice for those who relish reading online the Computers genre. Let's immerse ourselves in this engaging Computers book by exploring the summary and details provided below. Remember, Retrogame Archeology can be Read Online from any device for your convenience.

Retrogame Archeology Book PDF Summary

Drawing on extensive research, this book explores the techniques that old computer games used to run on tightly-constrained platforms. Retrogame developers faced incredible challenges of limited space, computing power, rudimentary tools, and the lack of homogeneous environments. Using examples from over 100 retrogames, this book examines the clever implementation tricks that game designers employed to make their creations possible, documenting these techniques that are being lost. However, these retrogame techniques have modern analogues and applications in general computer systems, not just games, and this book makes these contemporary connections. It also uses retrogames' implementation to introduce a wide variety of topics in computer systems including memory management, interpretation, data compression, procedural content generation, and software protection. Retrogame Archeology targets professionals and advanced-level students in computer science, engineering, and mathematics but would also be of interest to retrogame enthusiasts, computer historians, and game studies researchers in the humanities.

Detail Book of Retrogame Archeology PDF

Retrogame Archeology
  • Author : John Aycock
  • Release : 09 May 2016
  • Publisher : Springer
  • ISBN : 9783319300047
  • Genre : Computers
  • Total Page : 234 pages
  • Language : English
  • PDF File Size : 8,6 Mb

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