Representations of Poverty in Videogames is popular PDF and ePub book, written by Adam Crowley in 2022-05-31, it is a fantastic choice for those who relish reading online the Social Science genre. Let's immerse ourselves in this engaging Social Science book by exploring the summary and details provided below. Remember, Representations of Poverty in Videogames can be Read Online from any device for your convenience.
Representations of Poverty in Videogames Book PDF Summary
This book argues that videogames address contemporary, middle-class anxieties about poverty in the United States. The early chapters consider gaming as a modern form of slumming and explore the ways in which titles like The Elder Scrolls V: Skyrim and World of Warcraft thematize poverty. The argument turns to the field of literary studies to identify analytical frameworks for addressing and understanding these themes. Throughout, the book considers how the academic area of inquiry known as game studies has developed over time, and makes use of such scholarship to present, frame, and value its major claims and findings. In its conclusion, the book models how poverty themes might be identified and associated for the purpose of gaining greater insights into how games can shape, and also be shaped by, the player’s economic expectations.
Detail Book of Representations of Poverty in Videogames PDF
- Author : Adam Crowley
- Release : 31 May 2022
- Publisher : Springer Nature
- ISBN : 9783031001444
- Genre : Social Science
- Total Page : 168 pages
- Language : English
- PDF File Size : 20,6 Mb
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