OpenGL Superbible is popular PDF and ePub book, written by Graham Sellers in 2015-07-20, it is a fantastic choice for those who relish reading online the Computers genre. Let's immerse ourselves in this engaging Computers book by exploring the summary and details provided below. Remember, OpenGL Superbible can be Read Online from any device for your convenience.

OpenGL Superbible Book PDF Summary

OpenGL® SuperBible, Seventh Edition, is the definitive programmer’s guide, tutorial, and reference for OpenGL 4.5, the world’s leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL’s newest APIs; key extensions; shaders; and essential, related concepts. You’ll find up-to-date, hands-on guidance for all facets of modern OpenGL development—both desktop and mobile. The authors explain what OpenGL does, how it connects to the graphics pipeline, and how it manages huge datasets to deliver compelling experiences. Step by step, they present increasingly sophisticated techniques, illuminating key concepts with worked examples. They introduce OpenGL on several popular platforms, and offer up-to-date best practices and performance advice. This revised and updated edition introduces many new OpenGL 4.5 features, including important ARB and KHR extensions that are now part of the standard. It thoroughly covers the latest Approaching Zero Driver Overhead (AZDO) performance features, and demonstrates key enhancements with new example applications. Coverage includes A practical introduction to real-time 3D graphics, including foundational math Core techniques for rendering, transformations, and texturing Shaders and the OpenGL Shading Language (GLSL) in depth Vertex processing, drawing commands, primitives, fragments, and framebuffers Compute shaders: harnessing graphics cards for more than graphics Pipeline monitoring and control Managing, loading, and arbitrating access to data Building larger applications and deploying them across platforms Advanced rendering: light simulation, artistic and non-photorealistic effects, and more Reducing CPU overhead and analyzing GPU behavior Supercharging performance with persistent maps, bindless textures, and fine-grained synchronization Preventing and debugging errors New applications: texture compression, text drawing, font rendering with distance fields, high-quality texture filtering, and OpenMP Bonus material and sample code are available at openglsuperbible.com.

Detail Book of OpenGL Superbible PDF

OpenGL Superbible
  • Author : Graham Sellers
  • Release : 20 July 2015
  • Publisher : Addison-Wesley Professional
  • ISBN : 9780134193113
  • Genre : Computers
  • Total Page : 1724 pages
  • Language : English
  • PDF File Size : 13,5 Mb

If you're still pondering over how to secure a PDF or EPUB version of the book OpenGL Superbible by Graham Sellers, don't worry! All you have to do is click the 'Get Book' buttons below to kick off your Download or Read Online journey. Just a friendly reminder: we don't upload or host the files ourselves.

Get Book

OpenGL Superbible

OpenGL Superbible Author : Graham Sellers,Richard S Wright Jr.,Nicholas Haemel
Publisher : Addison-Wesley Professional
File Size : 12,6 Mb
Get Book
OpenGL® SuperBible, Seventh Edition, is the definitive programmer’s guide, tutorial, and referenc...

OpenGL SuperBible

OpenGL SuperBible Author : Graham Sellers,Richard S Wright Jr.,Nicholas Haemel
Publisher : Addison-Wesley
File Size : 7,7 Mb
Get Book
OpenGL® SuperBible, Sixth Edition, is the definitive programmer’s guide, tutorial, and reference ...

OpenGL Programming Guide

OpenGL Programming Guide Author : Dave Shreiner,Graham Sellers,John Kessenich,Bill Licea-Kane
Publisher : Addison-Wesley
File Size : 21,5 Mb
Get Book
Includes Complete Coverage of the OpenGL® Shading Language! Today’s OpenGL software interface ena...

OpenGL Development Cookbook

OpenGL Development Cookbook Author : Muhammad Mobeen Movania
Publisher : Packt Publishing Ltd
File Size : 25,9 Mb
Get Book
The book is written in a Cookbook format with practical recipes aimed at helping you exploit OpenGL ...

iPhone 3D Programming

iPhone 3D Programming Author : Philip Rideout
Publisher : "O'Reilly Media, Inc."
File Size : 45,6 Mb
Get Book
What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to a...

OpenGL Distilled

OpenGL Distilled Author : Paul Martz
Publisher : Addison-Wesley Professional
File Size : 43,9 Mb
Get Book
OpenGL opens the door to the world of high-quality, high-performance 3D computer graphics. The prefe...

OpenGL Graphics Through Applications

OpenGL Graphics Through Applications Author : Robert Whitrow
Publisher : Springer Science & Business Media
File Size : 27,6 Mb
Get Book
OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphas...

Learning Vulkan

Learning Vulkan Author : Parminder Singh
Publisher : Packt Publishing Ltd
File Size : 55,9 Mb
Get Book
Discover how to build impressive 3D graphics with the next-generation graphics API—Vulkan About Th...

Real Time Rendering Fourth Edition

Real Time Rendering  Fourth Edition Author : Tomas Akenine-Möller,Eric Haines,Naty Hoffman
Publisher : CRC Press
File Size : 9,9 Mb
Get Book
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic thre...