Narrative Design and Authorship in Bloodborne is popular PDF and ePub book, written by Madelon Hoedt in 2019-10-30, it is a fantastic choice for those who relish reading online the Games & Activities genre. Let's immerse ourselves in this engaging Games & Activities book by exploring the summary and details provided below. Remember, Narrative Design and Authorship in Bloodborne can be Read Online from any device for your convenience.
Narrative Design and Authorship in Bloodborne Book PDF Summary
In the vein of their cult-classic dark fantasy titles Demon's Souls (2009) and the Dark Souls franchise (2011, 2014, 2016), game developers FromSoftware released the bleak Gothic horror Bloodborne in 2015. Players are cast in the role of hunters in a hostile land, probing the shadowy city of Yharnam in search of "paleblood." The game achieved iconic status as both a horror and an action title for its rich lore and for the continuity of story elements through all aspects of game design. This first full-length study examines Bloodborne's themes of dangerous knowledge and fatal pride and its aesthetics in the context of other works on game studies, horror and the Gothic. The book's three parts focus on lore and narrative, the game's nightmarish world, and its mechanics.
Detail Book of Narrative Design and Authorship in Bloodborne PDF
- Author : Madelon Hoedt
- Release : 30 October 2019
- Publisher : McFarland
- ISBN : 9781476638454
- Genre : Games & Activities
- Total Page : 215 pages
- Language : English
- PDF File Size : 7,7 Mb
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