Learning and Collaboration Technologies Games and Virtual Environments for Learning is popular PDF and ePub book, written by Panayiotis Zaphiris in 2021-07-03, it is a fantastic choice for those who relish reading online the Computers genre. Let's immerse ourselves in this engaging Computers book by exploring the summary and details provided below. Remember, Learning and Collaboration Technologies Games and Virtual Environments for Learning can be Read Online from any device for your convenience.
Learning and Collaboration Technologies Games and Virtual Environments for Learning Book PDF Summary
This two-volume set LNCS 12784 and 12785 constitutes the refereed proceedings of the 8th International Conference on Learning and Collaboration Technologies, LCT 2021, held as Part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of LCT 2021, Part II, focus on Games and Gamification in Learning; Chatbots in Learning; AR, VR and Robots in Learning.
Detail Book of Learning and Collaboration Technologies Games and Virtual Environments for Learning PDF
- Author : Panayiotis Zaphiris
- Release : 03 July 2021
- Publisher : Springer Nature
- ISBN : 9783030779436
- Genre : Computers
- Total Page : 360 pages
- Language : English
- PDF File Size : 18,7 Mb
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