Gaming and Extremism is popular PDF and ePub book, written by Linda Schlegel in 2024-03-21, it is a fantastic choice for those who relish reading online the Political Science genre. Let's immerse ourselves in this engaging Political Science book by exploring the summary and details provided below. Remember, Gaming and Extremism can be Read Online from any device for your convenience.

Gaming and Extremism Book PDF Summary

Charting the increase in the use of games for the dissemination of extremist propaganda, radicalization, recruitment, and mobilization, this book examines the "gamification of extremism." Editors Linda Schlegel and Rachel Kowert bring together a range of insights from world-leading experts in the field to provide the first comprehensive overview of gaming and extremism. The potential nexus between gaming and extremism has become a key area of concern for researchers, policymakers, and practitioners seeking to prevent and counter radicalization and this book offers insights into key trends and debates, future directions, and potential prevention efforts. This includes the exploration of how games and game adjacent spaces, such as Discord, Twitch, Steam, and DLive, are being leveraged by extremists for the purposes of radicalization, recruitment, and mobilization. Additionally, the book presents the latest counterterrorism techniques, surveys promising preventing/countering violent extremism (P/CVE) measures currently being utilized in the gaming sphere, and examines the ongoing challenges, controversies, and current gaps in knowledge in the field. This text will be of interest to students and scholars of gaming and gaming culture, as well as an essential resource for researchers and practitioners working in prevention and counter-extremism, professionals working at gaming-related tech companies, and policymakers.

Detail Book of Gaming and Extremism PDF

Gaming and Extremism
  • Author : Linda Schlegel
  • Release : 21 March 2024
  • Publisher : Taylor & Francis
  • ISBN : 9781003850533
  • Genre : Political Science
  • Total Page : 143 pages
  • Language : English
  • PDF File Size : 9,9 Mb

If you're still pondering over how to secure a PDF or EPUB version of the book Gaming and Extremism by Linda Schlegel, don't worry! All you have to do is click the 'Get Book' buttons below to kick off your Download or Read Online journey. Just a friendly reminder: we don't upload or host the files ourselves.

Get Book

Gaming and Extremism

Gaming and Extremism Author : Linda Schlegel,Rachel Kowert
Publisher : Taylor & Francis
File Size : 39,7 Mb
Get Book
Charting the increase in the use of games for the dissemination of extremist propaganda, radicalizat...

Hate in the Homeland

Hate in the Homeland Author : Cynthia Miller-Idriss
Publisher : Princeton University Press
File Size : 46,8 Mb
Get Book
A startling look at the unexpected places where violent hate groups recruit young people Hate crimes...

Far Right Extremism Online

Far Right Extremism Online Author : Tine Munk
Publisher : Taylor & Francis
File Size : 23,9 Mb
Get Book
By imparting crucial insights into the digital evolution of far-right extremism and its challenges, ...

The Video Game Debate 2

The Video Game Debate 2 Author : Rachel Kowert,Thorsten Quandt
Publisher : Routledge
File Size : 10,7 Mb
Get Book
This student-friendly book provides an accessible overview of the primary debates about the effects ...

Gaming the World

Gaming the World Author : Andrei S. Markovits,Lars Rensmann
Publisher : Princeton University Press
File Size : 37,6 Mb
Get Book
The globalizing influence of professional sports Professional sports today have truly become a globa...

Not All Dead White Men

Not All Dead White Men Author : Donna Zuckerberg
Publisher : Harvard University Press
File Size : 28,6 Mb
Get Book
Some of the most controversial and consequential debates about the legacy of the ancients are raging...

Games and Ethics

Games and Ethics Author : Maike Groen,Nina Kiel,Angela Tillmann,André Weßel
Publisher : Springer Nature
File Size : 9,7 Mb
Get Book
The number of digital gamers is increasing worldwide, but public debates about digital games commonl...