Game Localization is popular PDF and ePub book, written by Minako O'Hagan in 2013-08-29, it is a fantastic choice for those who relish reading online the Language Arts & Disciplines genre. Let's immerse ourselves in this engaging Language Arts & Disciplines book by exploring the summary and details provided below. Remember, Game Localization can be Read Online from any device for your convenience.
Game Localization Book PDF Summary
Video games are part of the growing digital entertainment industry for which game localization has become pivotal in serving international markets. As well as addressing the practical needs of the industry to facilitate translator and localizer training, this book seeks to conceptualize game localization in an attempt to locate it in Translation Studies in the context of the technologization of contemporary translation practices. Designed to provide a comprehensive introduction to the topic of game localization the book draws on the literature in Game Studies as well as Translation Studies. The book’s readership is intended to be translation scholars, game localization practitioners and those in Game Studies developing research interest in the international dimensions of the digital entertainment industry. The book aims to provide a road map for the dynamic professional practices of game localization and to help readers visualize the expanding role of translation in one of the 21st century's key global industries.
Detail Book of Game Localization PDF
- Author : Minako O'Hagan
- Release : 29 August 2013
- Publisher : John Benjamins Publishing
- ISBN : 9789027271860
- Genre : Language Arts & Disciplines
- Total Page : 388 pages
- Language : English
- PDF File Size : 15,9 Mb
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