Game Character Development with Maya is popular PDF and ePub book, written by Antony Ward in 2004-11-22, it is a fantastic choice for those who relish reading online the Computers genre. Let's immerse ourselves in this engaging Computers book by exploring the summary and details provided below. Remember, Game Character Development with Maya can be Read Online from any device for your convenience.

Game Character Development with Maya Book PDF Summary

If you thought Angelina Jolie was responsible for Lara Croft's curves, think again! Long before the Hollywood actress brought the Tomb Raider heroine to life, Alias' 3D modeling software Maya was used to create the lovely Lara; Ms. Jolie simply filled in her curves! When you're ready to start creating equally compelling characters of your own, you need this comprehensive volume! In these pages, gaming-industry veteran Antony Ward uses a combination of informative narrative, hands-on tutorials, and a slew of illustrations and screen shots to show you how to use Maya to address the most complex element of game creation-developing great characters! As you follow along, Antony uses the development of two diverse characters-a female figure and a fantastical character with outrageous proportions, wings, and a demon-like face-to demonstrate the techniques involved in modeling detailing, optimizing, texturing, rigging, binding, and animating characters with Maya. The companion CD includes lesson files, scripts, an automatic rigging tool, demo software, and more!

Detail Book of Game Character Development with Maya PDF

Game Character Development with Maya
  • Author : Antony Ward
  • Release : 22 November 2004
  • Publisher : New Riders
  • ISBN : 9780134213804
  • Genre : Computers
  • Total Page : 816 pages
  • Language : English
  • PDF File Size : 18,8 Mb

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