Game Character Creation with Blender and Unity is popular PDF and ePub book, written by Chris Totten in 2012-06-01, it is a fantastic choice for those who relish reading online the Computers genre. Let's immerse ourselves in this engaging Computers book by exploring the summary and details provided below. Remember, Game Character Creation with Blender and Unity can be Read Online from any device for your convenience.
Game Character Creation with Blender and Unity Book PDF Summary
A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a character using the popular Blender software, with emphasis on low polygon modeling and an eye for using sculpting and textures, and demonstrates how to bring the character into the Unity game engine. Game creation is a popular and productive pursuit for both hobbyists and serious developers; this guide brings together two effective tools to simplify and enhance the process Artists who are familiar with Blender or other 3D software but who lack experience with game development workflow will find this book fills important gaps in their knowledge Provides a complete tutorial on developing a game character, including modeling, UV unwrapping, sculpting, baking displacements, texturing, rigging, animation, and export Emphasizes low polygon modeling for game engines and shows how to bring the finished character into the Unity game engine Whether you're interested in a new hobby or eager to enter the field of professional game development, this book offers valuable guidance to increase your skills.
Detail Book of Game Character Creation with Blender and Unity PDF
- Author : Chris Totten
- Release : 01 June 2012
- Publisher : John Wiley & Sons
- ISBN : 9781118237717
- Genre : Computers
- Total Page : 466 pages
- Language : English
- PDF File Size : 12,9 Mb
If you're still pondering over how to secure a PDF or EPUB version of the book Game Character Creation with Blender and Unity by Chris Totten, don't worry! All you have to do is click the 'Get Book' buttons below to kick off your Download or Read Online journey. Just a friendly reminder: we don't upload or host the files ourselves.