eSports is Business is popular PDF and ePub book, written by Tobias M. Scholz in 2019-02-20, it is a fantastic choice for those who relish reading online the Business & Economics genre. Let's immerse ourselves in this engaging Business & Economics book by exploring the summary and details provided below. Remember, eSports is Business can be Read Online from any device for your convenience.

eSports is Business Book PDF Summary

The global phenomenon of eSports has experienced exponential growth in recent years, gaining interest from the media, sports and technology industries. Being born digital, global and agile, competitive gaming appeals to a young and emerging audience, and therefore the management of businesses within the eSports industry requires a unique strategy. Presenting a short history of the industry and an overview of its various stakeholders, the author explores how important governing principles have emerged to culminate in a business model network. An insightful read for scholars researching innovation, eBusiness and strategy, this book takes a pioneering approach and examines potential implications for the future of eSports.

Detail Book of eSports is Business PDF

eSports is Business
  • Author : Tobias M. Scholz
  • Release : 20 February 2019
  • Publisher : Springer
  • ISBN : 9783030111991
  • Genre : Business & Economics
  • Total Page : 165 pages
  • Language : English
  • PDF File Size : 20,9 Mb

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