Assessing the Quality of Experience of Cloud Gaming Services is popular PDF and ePub book, written by Steven Schmidt in 2022-09-07, it is a fantastic choice for those who relish reading online the Technology & Engineering genre. Let's immerse ourselves in this engaging Technology & Engineering book by exploring the summary and details provided below. Remember, Assessing the Quality of Experience of Cloud Gaming Services can be Read Online from any device for your convenience.

Assessing the Quality of Experience of Cloud Gaming Services Book PDF Summary

This book provides an overview of concepts and challenges in intis investigated using structural equation modeling. The conveyed understanding of gaming QoE, empirical eraction quality in the domain of cloud gaming services. The author presents a unified evaluation approach by combining quantitative subjective assessment methods in a concise way. The author discusses a measurement tool, Gaming Input Quality Scale (GIPS), that assesses the interaction quality of such a service available. Furthermore, the author discusses a new framework to assess gaming Quality of Experience (QoE) using a crowdsourcing approach. Lastly, based on a large dataset including dominant network and encoding conditions, the evaluation method is investigated using structural equation modeling. The conveyed understanding of gaming QoE, empirical findings, and models presented in this book should be of particular interest to researchers working in the fields of quality and usability engineering, as well as service providers and network operators.

Detail Book of Assessing the Quality of Experience of Cloud Gaming Services PDF

Assessing the Quality of Experience of Cloud Gaming Services
  • Author : Steven Schmidt
  • Release : 07 September 2022
  • Publisher : Springer Nature
  • ISBN : 9783031060113
  • Genre : Technology & Engineering
  • Total Page : 230 pages
  • Language : English
  • PDF File Size : 18,7 Mb

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