Swift 2 Design Patterns is popular PDF and ePub book, written by Julien Lange in 2015-10-28, it is a fantastic choice for those who relish reading online the Computers genre. Let's immerse ourselves in this engaging Computers book by exploring the summary and details provided below. Remember, Swift 2 Design Patterns can be Read Online from any device for your convenience.

Swift 2 Design Patterns Book PDF Summary

Build robust and scalable iOS and Mac OS X game applications About This Book Learn to use and implement the 23 Gang of Four design patterns using Swift 2 Design and architect your code for Swift application development Understand the role, generic UML design, and participants in the class diagram of the pattern by implementing them in a step-by-step approach Who This Book Is For This book is intended for competent Swift developers who want to apply enduring design patterns with Swift to structure and scale their application code. What You Will Learn Choose the appropriate pattern depending on the problem to be solved Understand the generic class diagram of each of the 23 GoF patterns and how each object participates in the pattern Use Swift to implement these patterns even though the language doesn't provide all of the object-oriented programming concepts such as abstract class, interface, and so on Architect your software to avoid the overuse of memory, time spent on calculations, or high network traffic Find the best way to organize your code to make it more secure from the outside world Prepare your code to make it more flexible when the consumer changes or the third-party component hidden code changes Structure your code to change the algorithm to apply at runtime Deliver Flyweight responsibility to your objects In Detail Swift is a multi-paradigm language. It has expressive features familiar to those used to work with modern functional languages, while also keeping the object-oriented features of Objective-C. It remains compatible with Apple's legacy codes and frameworks. A design pattern systematically names, motivates, and explains a general design that addresses a recurring design problem in object-oriented systems. It describes the problem, the solution, when to apply the solution, and its consequences. It also gives implementation hints and examples. Knowledge about design patterns is also one of the best ways to make you different compared to other low-level developers. This book shows you how to use Swift 2 to learn about 23 Gang of Four (GoF) design patterns, and is organized into three categories. The book will present you the five creational patterns, followed by the seven structural patterns, and finishing with the 11 behavioral patterns as defined by the GoF. Each chapter will introduce the pattern by defining its role, which common problems the pattern should be used for, its generic UML representation, how each objects presented in the class diagram participate in the pattern, and what the role of each of these objects is. The book then presents you with a concrete case as an illustration that will be used to implement the pattern using Swift. Style and approach A step-by-step tutorial completed with screenshots and code highlights wherever necessary. Each chapter discusses one or more patterns with its definitions and a simple-to-follow illustration case using a playground or XCText project to implement it with Swift.

Detail Book of Swift 2 Design Patterns PDF

Swift 2 Design Patterns
  • Author : Julien Lange
  • Release : 28 October 2015
  • Publisher : Packt Publishing Ltd
  • ISBN : 9781785886119
  • Genre : Computers
  • Total Page : 224 pages
  • Language : English
  • PDF File Size : 10,7 Mb

If you're still pondering over how to secure a PDF or EPUB version of the book Swift 2 Design Patterns by Julien Lange, don't worry! All you have to do is click the 'Get Book' buttons below to kick off your Download or Read Online journey. Just a friendly reminder: we don't upload or host the files ourselves.

Get Book

Swift 2 Design Patterns

Swift 2 Design Patterns Author : Julien Lange
Publisher : Packt Publishing Ltd
File Size : 46,9 Mb
Get Book
Build robust and scalable iOS and Mac OS X game applications About This Book Learn to use and implem...

Swift Design Patterns

Swift Design Patterns Author : Mihir Das
Publisher : BPB Publications
File Size : 42,5 Mb
Get Book
DESCRIPTION Swift, Apple's intuitive and feature-rich programming language, has revolutionized the l...

Cocoa Design Patterns

Cocoa Design Patterns Author : Erik Buck,Donald Yacktman
Publisher : Pearson Education
File Size : 36,5 Mb
Get Book
“Next time some kid shows up at my door asking for a code review, this is the book that I am going...

Search Patterns

Search Patterns Author : Peter Morville,Jeffery Callender
Publisher : "O'Reilly Media, Inc."
File Size : 21,6 Mb
Get Book
What people are saying about Search Patterns "Search Patterns is a delight to read -- very thoughtfu...

Swift in Depth

Swift in Depth Author : Tjeerd in 't Veen
Publisher : Simon and Schuster
File Size : 45,5 Mb
Get Book
Summary Now updated for Swift 5! Swift is more than just a fun language to build iOS applications wi...

Swift Developing iOS Applications

Swift  Developing iOS Applications Author : Andrew J Wagner,Giordano Scalzo,Jon Hoffman
Publisher : Packt Publishing Ltd
File Size : 28,9 Mb
Get Book
Unleash the power of Swift and discover the skills required to build incredible robust iOS applicati...

Learning Swift 2 Programming

Learning Swift 2 Programming Author : Jacob Schatz
Publisher : Addison-Wesley Professional
File Size : 31,6 Mb
Get Book
Get started fast with Swift 2 programming for iOS and OS X Learning Swift 2 Programming is a fast-pa...

Microservices Patterns

Microservices Patterns Author : Chris Richardson
Publisher : Simon and Schuster
File Size : 21,6 Mb
Get Book
"A comprehensive overview of the challenges teams face when moving to microservices, with industry-t...

Reactive Design Patterns

Reactive Design Patterns Author : Jamie Allen
Publisher : Simon and Schuster
File Size : 35,8 Mb
Get Book
Summary Reactive Design Patterns is a clearly written guide for building message-driven distributed ...